I was recently contacted for an interview by Travis Hawks of the awesome website pixlbit.com. It gives a good look at the development part of the game, and shows how the game came to be.
Earlier in the year, I also had an interview with retrogamenetwork. You might notice my optimistic release date in that article. We're not quite to the release stage, but we're getting there. For even more info about the game, please check out that article as well.